Instructions

Red (WASD): Blue (IJLK): W to jump I to jump A / D to move J / L to move S to shoot K to shoot E to block O to block A / D to swap card pick J / L to swap card pick W to select card I to select card Space to see stats

Notes and Credits

Huge thanks to: - @samzehringer01 for blocking abilities and some of the Bullet abilities - @Griffpatch for joystick - @AzariyS for background - @LiquidMetal for health bar - @Master_jawhorn for some of the player and level art - @MarshallNinja4009 for some card art 

thanks for the support from: @Scienceguy013, @rw244544, @thetuq, @bubble3610 and @samzehringer01

This took me well over 7000 blocks and more than a year of work with 300+ hours in the project. [Game released on Nov 1, 2023] 

I'm super proud of this game! this may be my cleanest project ever! This was made with tons of help from others, without whom this wouldn't be nearly as good!


Patch Notes

Update Log! (v2.1+) - Bug fixes - Minor features - 3 new card 

(v2.0) [Major Update!] - Added 18 new cards! - 6 new maps! - walls and ceilings on all maps - 2 new Legendary's - 2 new Epics - 2 new Rares - 12 new Commons - Tiny AI tweaks - Bug fixes - Ray casting for more accurate bullet hits - Removed bullet speed cap - Added effect for when a player is silenced - Added two new abilities (Hitscan and Refresh) 

(v.1.9.2) - Updated AI to be much smarter - Made mouse control for single player a toggle in settings - Tweaked block cards visuals - added walls to all maps in single player.

(v.1.9.1) - Added block CD visual - removed nuclear shots due to bugs - general bug fixes 

(v1.9.0) [Major Update!] - More bug fixes - Added a new card - New effects - reworked entire game start system - Fixed major bug that broke game on a second round of ranked - Added ray tracing - Updated autoshoot to be smarter - Updated AI to be smarter

(v1.8.5) - Fixed bugs -Changed settings - Changed main menu - Fixed layering issues 

(v1.8.4) - Minor level re-designs - Minor bug fixes - Fixed the "Particle Accelerator" 

(v1.8.3) - Made Epic cards slightly rarer - Minor bug fixes - Added ad 

(v1.8.2) - New card (Snacks) - New stat (regen) - more bug fixes 

(v1.8.1) - Fixed major bug that allowed players to pick twice - Fixed block abilities not working for blue - So, so, so many more bug fixes 

(v1.8.0) [Major Update!] - Added 9 new cards - Implemented 5 new blocking ability's - Added blocking to mobile - Added 2 new stats (block CD and Blocks) -Changed basic block look -I have to skip v7 because scratch flags it as a bad word, idk why. 

(v1.6.3) - rebalancing - reworked rarities 

(v1.6.2) - bug fixes - general improvements 

(v1.6.1) - Added blocking - Added functionality to the settings - Added 5 new special block abilities (Made by @samzehringer01

(v1.6.0) [Major Update!] - Added mobile compatibility - Added single player - Added AI that shoots on its own, picks its own cards, and moves on its own. - Added new UI - Updated Intro - Added settings menu 

(v1.5.3) - Fixed bug with game starting twice - Found and ignored a bug - and yes, more bug fixes 

(v1.5.2) - Updated 3 cards - Updated 2 maps - Bug fixes 

(v1.5.1) - Changed flight to consume bullets per second flying - Fixed the card Shawty only working for Red 

(v1.5.0) [Major Update!] - Added 2 new maps (both with lava) - Added 2 new cards - Added flight (new legendary) - General balancing - Updated movement (Very slightly) - Made shooting smoother 

(v1.4.4) - Added "lava" to the ground of some maps that will hurt you if you touch it - one new card - New stat (Bursts) 

(v1.4.3) - minor bugs fixes - one new map 

(v1.4.2) - Removed pets - Updated map - Added 1 new map 

(v1.4.1) - Added new map - Fixed more bugs 

(v.1.4.0) [Major Update!] - Fixed cards spawning multiple times - Added bullet start delay (Can't shoot until 2 seconds after round started) - Altered how the card idoit works - Fixed only half of the maps spawning - Minor bug fixes - Added pets (for some reason) - Added 1 new map (v1.3.4) - minor bug fixes - fixed major bug where cards just stopped working after first round - Changed how legendary card worked 

(v1.3.3) - Added 1 new card - Added new rarity [Legendary] - Minor bug fixes

 (v1.3.2) - Added card rarity's - A few minor bug fixes - Added 3 new maps, removed 1 map - Added 1 new card

 (v1.3.1) - Bug fixes - Allowed reloading with bullets in clip (pretty much reloads anytime you have less than max ammo not just when out of ammo) 

(v1.3.0) [Major Update!] - Changed it so that each card can only spawn once per pick - Increased ammo cap (6 - 24) - Added 6 new cards - More texture consistency - Increased wall climbing speed - New stat (gravity) - Added main menu - Added backgrounds music / sound effects (v1.2.4) - Added score counter (still buggy) and added 2 new maps 

(v1.2.3) - Added ammo -texture consistency 

(v1.2.2) - Added new stat (spread) 

(v1.2.1) - Fixed bugs to do with clipping and cards not going away after picking 

(v1.2) - Added weapon visual -cleaner movement 

(v1.1) - Added new stat (attack speed)


Published 12 hours ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux, Android
AuthorBolb2019
GenreShooter
Made withScratch
Tags2D, cards, Indie, Multiplayer, rounds, Singleplayer, synergy, upgrades
Average sessionAbout a half-hour
InputsKeyboard, Mouse, Touchscreen, Smartphone
MultiplayerLocal multiplayer
Player count1 - 2

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Link To Scratch Page
External

Development log

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